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Global Mobile Devices Market – By End of 2016, 82 Percent of Mobile phones will be Smartphones

Worldwide combined shipments of devices (PCs, tablets, ultra-mobiles and mobile phones) are expected to reach 2.4 billion units in 2016, a 1.9 percent increase from 2015. End-user spending in constant U.S. dollars is expected to decline 0.5 percent for the first time.

The device market in 2016 will continue to be impacted by country-level economic conditions. It’s clear that vendors can no longer market their products with the mind of only targeting the mature and emerging markets. Driven by economic variations the market is splitting into four categories: economically challenged mature markets, economically stable mature markets and the same for emerging markets. Russia and Brazil will fall into the category of economically challenged emerging markets while India will be stable, and Japan will belong to the economically challenged mature market.

Worldwide Devices Shipments by Device Type, 2015-2018 (Millions of Units)

 

Device Type 2015 2016 2017 2018
Traditional PCs (Desk-Based and Notebook) 246 232 226 219
Ultramobiles (Premium) 45 55 74 92
PC Market 290 28 299 312
Ultramobiles (Basic and Utility) 196 195 196 198
Computing Devices Market 486 482 495 510
Mobile Phones 1,910 1,959 1,983 2,034
Total Devices Market 2,396 2,441 2,478 2,545

 

The Ultramobile (Premium) category includes devices such as Microsoft’s Windows 8 Intel x86 products and Apple’s MacBook Air. The Ultramobile (Basic and Utility Tablets) category includes devices such as, iPad, iPad mini, Samsung Galaxy Tab S 10.5, Nexus 7 and Acer Iconia Tab 8.

Businesses Will Adopt Windows 10 Earlier and Boost the PC Market in 2017

The global PC shipment market is expected to total 287 million units in 2016, a decline of 1 percent year over year, but on pace to increase 4 percent in 2017.

Ultramobile premium devices are expected to drive the PC market forward with the move to Windows 10 and PCs built around Intel’s Skylake architecture. It is expected that businesses will deploy Windows 10 faster than with previous Windows upgrades. The analysis is based on survey of 3,000 business respondents conducted in the fourth quarter of 2015 across six countries (Brazil, China, India, France, U.K. and U.S.), found that nearly 80 percent of businesses are expected to have completed the testing and evaluation of Windows 10 within 12 months and over 60 percent within nine months.

Given the shorter testing and evaluation period, many businesses could start to migrate by the end of 2016. By the end of 2017, many businesses are looking to move as much as 40 percent of their installed base onto new Windows 10 devices, mainly driven by the appeal hybrid touch-screen 2-1. This will be the catalyst for growth in the PC market in 2017.


Smartphone Market Moves to Basic Phones

Mobile phone shipments are on pace to increase 2.6 percent in 2016. Constant end-user spending on mobile phones is expected to increase by 1.2 percent in 2016, but its growth will not be strong enough for overall end-user device spend to achieve growth in 2016.

Smartphone shipments continued to drive growth. By the end of 2016, 82 percent of mobile phones will be smartphones, up 12 percent from 2015. Industry is witnessing a shift to basic phones in the smartphone market. Users are also opting to replace within the basic smartphone category without necessarily moving to high-end smartphones, especially in China and some other emerging markets. Local and Chinese brands are delivering more capable basic smartphones with appealing features at a lower price, which means that there is less of a need for users to upgrade to a premium smartphone. Instead, these more advanced and attractive basic smartphones fulfil user’s needs at a lower cost.

At MWC 2016, a number of Android vendors will, as usual, release the next generation of their smartphone flagships. We’ll hopefully see an increased focus on differentiation by enabling unique, but relevant experiences, expansion to new functionalities and better tie to key app and service ecosystems.

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